![]() It\\'s very creative how it implements the puzzles to be a believable part of the world and not just some fabricated thing for the purpose of giving you a puzzle to do. The game really draws you in from the very beginning with an amazing opening that will lead you “running like a rat through a maze” as one of the characters puts it, for the rest of the game although I wouldn\'t say you could really run through the game as most of the puzzles require taking a step back to figure them out. You do the only thing you can do, you place your hand on the top right page of the open book and enter an entirely different world… 15/20-Game Play ![]() The flames are growing steadily closer to the book, if you don’t act soon the book will be burned and so will all hopes of Releeshahn ever being visited again. But he leaves something behind, it\'s a linking book that will take you to where he has fled. A fire starts and as your attention is diverted on the fire the man grabs Releeshahn from it\'s case Atrus yells out and a you turn back the man disappears with Releeshahn in his hand. He grabs a nearby light fixture and throws it into the curtain nearest to you. As he locks up a few things you notice from the corner of your eye that a man has materialized out of thin air. Atrus arrives and gives you a journal he wrote while writing Releeshahn. This book is the link between Earth and the world Atrus and you will venture to. After reading the letter you walk over to the other side of the office where the Releeshahn book lays in its case. As you wait for Atrus in his office you can\'t help but read the letter on his desk that reveals that an intruder. You arrive there to find that Atrus and his wife now have a daughter. Atrus and his wife have moved to a small corner of Earth and you go there to visit them and journey to the world Atrus has made a link to. Several years have passed since the events of Riven.
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